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#6 Essence of the Past Devlog - Character Concepts

#6 Essence of the Past Devlog - Character Concepts

Essence of the Past

6th article about our in-development game, Essence of the Past.

Navigation Grid / Pathfinding Improvements

Navigation Grid / Pathfinding Improvements

Assembly RTS - Unleash Your Forces

Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...

#05 Búzio Devlog

#05 Búzio Devlog

Búzio

In this article, we will show our Game's Logo Studies.

Dev Journal #4 - Gangs and NPCs

Dev Journal #4 - Gangs and NPCs

Space Prison

Read more about our creative process behind the making of the gangs, their members, and quests!

Something's Brewing in the Abbey #111

Something's Brewing in the Abbey #111

Ale Abbey - In Hops we Trust

Ale Abbey's weekly development progress report, illustrated!

Second Battle of the Aisne Campaign in Verdun and Tannenberg!

Second Battle of the Aisne Campaign in Verdun and Tannenberg!

News

A new campaign event begins in Verdun and Tannenberg, and Isonzo gets a small update.

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!

Outliver: Tribulation

In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.

One Way Road: Firehunt. Introducing the prologue

One Way Road: Firehunt. Introducing the prologue

One Way Road

As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...

Devblog 8 - Points of Interest, Seasons, Weather Events, Workbenches

Devblog 8 - Points of Interest, Seasons, Weather Events, Workbenches

Anvil Empires

Points of interest, Seasons, Weather Events, and Workbench Design.

Randy & Manilla on Indie Revolution Expo 2024

Randy & Manilla on Indie Revolution Expo 2024

Randy & Manilla 1 comment

Randy & Manilla will appear for the Indie Revolution Expo 2024 since Saturday May 18 (2024).

Witch's Forest Devlog#2

Witch's Forest Devlog#2

Witch's Forest

This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!

Miuratale transcribing is done!

Miuratale transcribing is done!

Miuratale

With the story transcribed, we move on to minigames and finishing boss fights!

Join Us at Indie Revolution Expo! #IRX24

Join Us at Indie Revolution Expo! #IRX24

Mondrian - Plastic Reality

Mondrian is coming to the Indie Revolution Expo! Read up some details on this weekend's event, streaming live on Twitch.

Dev Log 4

Dev Log 4

Lost Chambers of Giza

We will be following step by step our new UI flowchart from game design as well as taking a look into new art game elements the game will receive.

Dev Log 2 | A Day At The Museum!

Dev Log 2 | A Day At The Museum!

Flopsy Ana

To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!

Gauntlet of Power - Dungeon crawler mixed with horde-shooter

Gauntlet of Power - Dungeon crawler mixed with horde-shooter

Heroes Of Loot: Gauntlet Of Power

What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system?

🎮 Beta-Playtest Reviews & Impressions

🎮 Beta-Playtest Reviews & Impressions

Forgotten Skies 2 comments

Today we begin our Let's Test, Developer's Edition, in which we will show off some of the gameplay footage, insights, and other details of our upcoming...

Build and Dominate - new game modes

Build and Dominate - new game modes

Build and Dominate

In the latest update, two new modes have been introduced Build mode and Play mode.

Devlog 03 - Concept Art and Sketches

Devlog 03 - Concept Art and Sketches

Otto's Arv: The Apothecary

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Concept Art and Sketches from...

Era One - Development Update

Era One - Development Update

Era One 1 comment

Build 4 of Era One is complete and has been released to Kickstarter backers. A detailed video is also available, where you can see all the features that...

Graphite Knight Development Log #2

Graphite Knight Development Log #2

Graphite Knight (Work In Progress)

I changed around the combat mechanics, as well as planned out how I'm going to create my game levels.

(#74 Dev Diary) Feeling moody

(#74 Dev Diary) Feeling moody

Elfscape: Ancestors

The many faces of our main characters based on their mood.

Devlog 01 - Otto's Arv: The Apothecary

Devlog 01 - Otto's Arv: The Apothecary

Otto's Arv: The Apothecary

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the team behind it, the initial...

Boons & Burdens Gets a Free Demo and 20% Discount!

Boons & Burdens Gets a Free Demo and 20% Discount!

Boons & Burdens

To celebrate the Endless Replayability event on Steam, Boons & Burdens is on sale for 20% off and now has a free demo to try out!

Erenshor, A "Simulated" MMORPG, Unveils Unique World Locations and Combat Encounters

Erenshor, A "Simulated" MMORPG, Unveils Unique World Locations and Combat Encounters

Erenshor

Brian over at Burgee Media has captured some raw footage of two different styles of combat in Erenshor, and he wants to share them with you!

Star Rabbits release date finalized!

Star Rabbits release date finalized!

STAR RABBITS

* Everyone who bought Early Access and left a review on Steam.  I'll add you all to the credits at the full release.

The Whistleblower, "James", Part 1

The Whistleblower, "James", Part 1

Cecil Hollow

"James," a former FBI agent, recounts his first encounter with strange events at Cecil Hollow - a remote farm in rural Kentucky.

Dev Blog 14

Dev Blog 14

Major Alvega: Times Of Trouble

Update on our game Major Alvega and its art and programming.

Navigating the Alpha Test Phase: A Sneak Peek

Navigating the Alpha Test Phase: A Sneak Peek

The Pale Piper

Greetings! Today, I am going to give you an insider's look into the ongoing alpha testing phase of my upcoming project. As a solo developer, every step...

Updated roadmap & Dev Diary #3—Campaign Squad Management Preview

Updated roadmap & Dev Diary #3—Campaign Squad Management Preview

USC: Counterforce

Two important pieces of news packed into one article! Our new roadmap and latest Dev Diary on Campaign Squad Management!

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